Apr 30, 2010, 11:40 PM // 23:40
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#2
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Lion's Arch Merchant
Join Date: Dec 2006
Location: Lynxkind Atrium, Echovald Forest, Cantha
Guild: Death Bringers Union [DBU]
Profession: R/
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/notsigned because:
A) they dont always target the same. half the time if they have been attacked first, they will attack that enemy before attacking whoever you are after (unless you ping)
and
B) whats to stop you from targeting one mob and pinging it so the heroes attack that and then you pick your actual target and hit it with SS/whatever skill?
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Apr 30, 2010, 11:45 PM // 23:45
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#3
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Academy Page
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Quote:
Originally Posted by Ariovist Lynxkind
/notsigned because:
A) they dont always target the same. half the time if they have been attacked first, they will attack that enemy before attacking whoever you are after (unless you ping)
and
B) whats to stop you from targeting one mob and pinging it so the heroes attack that and then you pick your actual target and hit it with SS/whatever skill?
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Because that doesn't work, and once they spike down your pinged target they are just going to kill your target anyways. Why have to ping every other target when you could avoid the nuisance by just having a bit of control over their AI.
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May 01, 2010, 12:19 AM // 00:19
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#4
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Ascalonian Squire
Join Date: Mar 2005
Guild: Boston Guild
Profession: R/
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Actually, I Believe that you can lock your hero onto certain monsters.
http://wiki.guildwars.com/wiki/Hero
Henchmen however are a different story and will attack whatever you want to.
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May 01, 2010, 12:26 AM // 00:26
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#5
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Grotto Attendant
Join Date: Aug 2007
Location: Canada
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Cast on the target, then just call on other targets until the original one has finished serving its purpose.
/lock please, this is pointless
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May 01, 2010, 01:51 AM // 01:51
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#6
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Academy Page
Join Date: Jul 2007
Location: Milwaukee
Guild: ODWC
Profession: Rt/Me
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Your complaining about your heros killing things. Isn't that what you want? ~just clarifying
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May 01, 2010, 02:06 AM // 02:06
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#7
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Administrator
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Quote:
Originally Posted by Shut A You Face
Your complaining about your heros killing things. Isn't that what you want? ~just clarifying
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Look at the example. Hexes that trigger when the foe does something (SS, VoR, Empathy, Backfire) should be preserved for as long as possible in order to get the most out of them. The OP is complaining about how heroes have a tendency to hex a foe then kill them a few seconds later when it would be so much better to leave it for last.
@OP: I don't use those kinds of skills, so I have no personal interest in it, but I still don't think this is necessarily worth the time. You could lock the hero onto something else or call. Still, it could be useful.
Hmm... /signed for the idea, since it has no downside, but whether it's worth the resources is another discussion.
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May 01, 2010, 02:39 AM // 02:39
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#8
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Atra esternĂ ono thelduin
Join Date: Jan 2008
Location: Madness Incarnate
Guild: [Duo]
Profession: W/P
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hex a target and then ping onto another???
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May 01, 2010, 03:31 AM // 03:31
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#9
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Furnace Stoker
Join Date: Mar 2007
Guild: Our Crabs Know True [LOVE]
Profession: R/
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I run SS on my Necro frequently, and rarely have trouble with this. As noted, just start your cast of SS and while it is casting, change targets and call a different monster for the heroes to attack. Since you won't want that target with SS (or whatever skill you are using) to die, you won't be adding much else to it outside of skills that are already AoE (Reckless Haste). It isn't a problem with the hero AI (hench AI won't get changed, don't bother asking), but a problem with your ability to use the hero AI effectively. Learn how to target and call and the problem will disappear.
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May 01, 2010, 05:12 AM // 05:12
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#10
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Desert Nomad
Join Date: Jul 2009
Location: Inside the Oblivion Gate
Guild: The Imperial Guards of Istan[TIGE]
Profession: E/Me
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i see no point for this but then agian like you said more control is always good.(except when you then HAVE to micro manage the its a pain.)
so i could care less but like marty said theres no downside so /signed but id rather make something more useful so id put this on the far FAR backburner.
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May 01, 2010, 09:00 AM // 09:00
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#11
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Krytan Explorer
Join Date: Mar 2010
Location: NL
Profession: E/N
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well, the foe u wanna cast SS on, dont make it your first target.
I sometimes have the same issue when i cast Spiritual Pain on a spirit.
sidenote: calling a foe a mob is a bit confusing, i thought a mob is a group of foes.
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May 01, 2010, 10:55 AM // 10:55
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#12
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Krytan Explorer
Join Date: Oct 2009
Guild: hopper
Profession: A/
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learn to use your heroes maybe? There is a control bar for your heroes you know...
LMAO
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May 02, 2010, 12:06 AM // 00:06
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#13
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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You have the lock target button in each Hero panel for that.
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